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Undertakers on the Beach?

First test render for main menu assets. 3Ds max scanline default renderer.

Columbia Large Team Game Project Concepts

I did these for the Large Team Game project at Columbia College.








Card Game for Autistic Children

My friend Dan is part of a company that develops products for children with autism. I am working on art for the back of their latest card game.
Check out their website: Shining Abilities











Large Team Game Project

These are some of the things I have made this semester for Paid in Blood formerly known as Undertakers. More to follow as I get around to uploading them.





The following is a real time screen grab in Unity 3.5. I made the infrastructure of the saloon including walls, floors, stairs, ceiling, doors, etc. I also made the stool.


Tiling Zbrush Texture

I made this tiling texture in Zbrush. I thought it came out pretty good, so I am sharing it with the world.

Enjoy. Click on the image if you want to download the 1024 x 1024 version.




Blast Jumper Concept Game

It's for Ipad. You control a soldier who can teleport!  You tap and drag on the screen to fire and double tap to teleport when the meter is full. Bugs fall from the sky space invaders style. I will be making a movie of the game play for my After Effects class.



Nasty Bunny

Did this for Zbrush class. I worked on it for about 7 hours in total. He still needs buck teeth and a fluffy tail.





Studio Lighting Experiments in Time

I am tinkering around with studio lighting while modelling a wrist watch.





Digital Painting WIP

Based on a photo I took while in Venice. I need to finish the buildings and work on the water a bit. I have worked on it for about 2 hours so far.




Some updates


maybe some color shifts....





Hot Dog!

It's a hot dog. Poppy seed bun and no ketchup! 18 minutes.


Concept Mini-Games

I am working on a proposal to do a series of mini-games for children with Autism Spectrum Disorder. They are for the Ipad.