This first pic is of a western style house I am working on. I am allowed to use as many poly's as I want and 2048 texture maps! This would never fly for a game, but I am building it all in a modular fashion anyway, just for practice. I just started texturing, so some of it still looks a little rough. I am using physical sun and sky in Mental Ray for this quick render.
This is a rocking chair I made. The image on top was what I was told to make, and the image underneath it is what I made. I think they are pretty close! Mine is about 1000 polys. I tried to keep it low, but it turns out rocking chairs have a lot of geometry...
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-xxH77P8cKVB52ty9meqAMe8oWejdnaCE_wDhe3Jb2cam5BBOZx4Xr9FAil4pod8_UPlI09U31tzXtDHTgzuiZDxvAvcP_2yrmgvrDV2djRoOFny0GiMooOqyQv3mZIROkS7oyay59zQ8/s400/JesseWalsh_ChairRender1.jpeg)
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